Rust & Grit – Old Wheelbarrow 3D Asset

This piece is inspired by my time working with my dad as a landscape gardener and builder for three years—before I ever stepped into the games industry. Those early days were filled with hard work, hauling bricks, soil, and rubble, and I wanted to capture that experience in this weathered wheelbarrow. The rust, dirt, and chipped paint all tell a story of long days on-site.

Technical Details:
Modeling: Maya, Zbrush
Texturing: Substance Painter
Rendering: Substance Stager
Polycount: Optimized for real-time engines
Textures: 4K PBR - 2k in engine
This project was a nostalgic dive into my past, bringing a simple yet meaningful object to life. Let me know what you think!